{"id":205,"date":"2009-02-17T03:02:09","date_gmt":"2009-02-17T03:02:09","guid":{"rendered":"http:\/\/www.fact.org\/reading\/?p=205"},"modified":"2012-02-27T14:22:56","modified_gmt":"2012-02-27T14:22:56","slug":"halting-state","status":"publish","type":"post","link":"https:\/\/www.fact.org\/reading\/?p=205","title":{"rendered":"Halting State"},"content":{"rendered":"<h3><em>Halting State<\/em> by Charles Stross<\/h3>\n<p>12 people attended the discussion. Everybody but 4 people  finished it. 1 of them was planning to finish it. Everybody has read  Charles Stross before. <em>Halting State<\/em> starts out with a bank  robbery in a multiplayer online game. Three people set out to  investigate the robbery, or rather a security flaw that allowed the game  code to be breached: a programmer named Jack, an auditor named Elaine,  and a police officer Sue Smith. As their investigation uncovers spooky  ways in which real and virtual economies are intertwined, they find out  there is much more at stake than a game company&#8217;s reputation.<\/p>\n<p>We discussed some aspects of this book that can make it potentially hard  to read: gamer jargon, Scottish dialect, and second person point of  view. The computer<!--more--> and gaming jargon kept one person from finishing the  book. The rest of the readers were not baffled by any of those things.  One reader even knew Scottish dialect well enough to think that the way  the police officer Sue talked was inconsistent with Edinburgh slang.  Several people pointed out how much they liked Charles Stross&#8217; witty  prose, his punchy language.<\/p>\n<p>Almost all of us found the book entertaining and fast-paced. It got some  people to reminisce about the early days of the internet, when  &#8220;University of Wisconsin developed a rabbit hole between Usenet and  Bitnet, and it really [angered] ARPA. Those networks were not supposed  to communicate with each other. Each network was supposed to do what it  had to do.&#8221; Many readers in the group have played roleplaying games.  Back in the day when they ran dungeons, they were well familiar with  players wanting to bring in people from their old dungeons, instead of  starting fresh in a new dungeon. They would try to bring in their stuff,  and that would cause inflation in the new game. So most readers could  relate to the virtual economics of <em>Halting State<\/em>. Some even called <em>Halting State<\/em> a period piece, rather than science fiction, the period being turn of  the century dot com bust. Others argued it&#8217;s near future, because we  still don&#8217;t have self-driving cars, we don&#8217;t  wear goggles with screens to which content is streamed through our cell  phones, and we don&#8217;t have enough 3G bandwidth to play multiplayer  online games on our phones. Not satisfied with either near future or  near past label, one reader somewhat cryptically suggested this is &#8220;near  present&#8221;. In any case, most people agreed there wasn&#8217;t much speculative  element in the plot, so this could be more correctly considered  technothriller than science fiction. As often is the case with Charles  Stross&#8217; books, people regretfully noted that this novel will age very  quickly.<\/p>\n<p>Everybody enjoyed well-developed characters. Sue was especially useful  as the character that grounded the others. When the others were getting,  in one reader&#8217;s words, &#8220;too virtual&#8221;, she would bring them back to the  reality of the problems they were facing. One reader noted that Elaine  and Jack&#8217;s points of view quickly became redundant, because Elaine and  Jack were spending almost all of the time together. It didn&#8217;t make much  sense to have things described from one person&#8217;s perspective, and then  immediately from the perspective of a person standing next to him.<\/p>\n<p>A reader who worked in game industry thought <em>Halting State <\/em>was  authentic in portraying the ways industry people think and speak. He  even recommended it to his coworkers at a game company. However, he  found it not realistic that this book showed only the business side and  not the creative side of the industry. There were very few mentions of  developers, and not a single game artist in the novel. This reader  wanted to have a closer look at how games are being developed in the  future, but there was very little about that in <em>Halting State<\/em>.  It didn&#8217;t show how creative people work. &#8220;It&#8217;s like having a novel set  in the film industry, and the only people you talk with are  accountants,&#8221; said the disappointed reader.<\/p>\n<p>Some people criticized the ending. At least one person thought a  critical plot twist at the end was not plausible. Despite all that most  people found the book enjoyable, as it made them think of how the  intertwining of virtual and real worlds affects us in ways we are not  yet aware of.<\/p>\n<p><em> &#8212; Elze Hamilton<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Halting State by Charles Stross 12 people attended the discussion. Everybody but 4 people finished it. 1 of them was planning to finish it. Everybody has read Charles Stross before. Halting State starts out with a bank robbery in a multiplayer online game. Three people set out to investigate the robbery, or rather a security [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-205","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.fact.org\/reading\/index.php?rest_route=\/wp\/v2\/posts\/205","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.fact.org\/reading\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.fact.org\/reading\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.fact.org\/reading\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.fact.org\/reading\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=205"}],"version-history":[{"count":6,"href":"https:\/\/www.fact.org\/reading\/index.php?rest_route=\/wp\/v2\/posts\/205\/revisions"}],"predecessor-version":[{"id":587,"href":"https:\/\/www.fact.org\/reading\/index.php?rest_route=\/wp\/v2\/posts\/205\/revisions\/587"}],"wp:attachment":[{"href":"https:\/\/www.fact.org\/reading\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=205"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.fact.org\/reading\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=205"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.fact.org\/reading\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=205"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}