We'll be focusing on "German style" boardgames, i.e. relatively fast and
simple multiplayer games such as:
Currently we're planning to have a sign up sheet for "opponents wanted" so
people can organize what games they want to play when, rather than us
imposing a fixed schedule, since the armadillocon gaming is a pretty casual
drop-in affair for the most part anyway. Our thinking is that most folks
came to the gaming room for a break between other ArmadilloCon events, and
so a hardcore structured format is not appropriate.
For questions regarding ArmadilloCon 22, please e-mail the
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